

In an age in which many point-and-click adventures tend towards not ever letting players get stuck, it is nice to see Broken Age sporting some legitimately challenging puzzles. Some of the puzzles are arguably illogical-as in, it doesn't make sense why that solution was necessary-but because you only have a few things to interact with, you were likely to eventually happen upon a combination that led you down the right path.ĭouble Fine did promise us an authentic 1990's-style adventure game, and that's precisely what it's delivered, warts and all. They might be incredibly subtle, but they exist for you to find, and it's entirely possible that one person will spot them instantly while it might take another hours. I found some of the latter-game puzzles to be maddeningly difficult-but the clues are there. Your experience with the rest of Broken Age's puzzles may vary. At that point, you should have inferred that the rules have been changed. Because when you reach a point with Shay in which you need Vella's information to solve a puzzle, he actually says "Gee, I would know what to do if I were on my ship." He's not on his spaceship at that point, but Vella is, and that's your clue to start up her adventure at that point if you want to proceed. Now, the funny thing is, had I arbitrarily decided to start in Shay's section, my experience might have been totally different. Finding out that I was basically spinning cycles because I wouldn't be able to solve that puzzle without actually giving up on it, ditching Vella's section and starting all over in Shay's section, I felt pretty well and burned. I spent, let's say, a very long time wandering through every room, meticulously trying to use every item in my inventory with everything else, clicking on everything again, desperate for some shred of information that was not forthcoming.Įventually, I cheated: Double Fine had passed out a walkthrough with the review copies, and I looked at it. One of the final puzzles in Vella's section, again, required information from Shay's half (buried deep, deep, deep in Shay's half, it turned out later). This week, it finally drops Act 2, putting Broken Age back together. Surprising no one, Double Fine ran out of money, and began to sell the first half of the game via Steam Early Access about a year ago.
#Broken age act 2 guide Pc#
The higher-than-expected funding caused the scope of Broken Age to balloon massively going from a tiny iOS game to a full-on PC and console release starring Elijah Wood and featuring music from the Melbourne Symphony Orchestra. Back in February 2012, game developer Double Fine took a gamble and asked for the then-unheard-of sum of $400,000 via Kickstarter to make a small-scale point-and-click adventure game, something that the company's fans had long begged for but that it felt was financially impossible to fund through traditional means. We've been waiting a long time for this day. I apologise if the video goes on to long with me trying to work them them out but I tried edit most of it out.Broken Age resurrects all of the key features of classic 1990's adventure games: Gorgeous artwork, a fascinating storyline, funny writing, and puzzles that don't make any freaking sense.

"NB: The Hexadroid puzzles in this final part were beyond annoying. This section of the walkthrough and onwards features Shays story.īroken Age is available to buy on Steam at: They said adventure games were dead, but then Broken Age punched its hand out of the grave and grabbed you by the wrist and you screamed just like in the end of Carrie except what you screamed was "I love adventure games so much!" And sorry I spoiled the end of Carrie. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow. Go back down the ladder and left, and left again to the room with the rogue robots, show them your newly acquired robot. The robot will fix the radio, show the radio to Alex. Go back to the Control Room, and show the radio to the dancing robot. Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. Pick up a Broken Radio in the lower right corner. Now it's here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast.īroken Age is a timeless coming-of-age story of barfing trees and talking spoons. Broken Age began two years ago in a historic, record-breaking Kickstarter campaign. Walkthrough of Act 2 of the crowdfunded Tim Schafer adventure. I apologise if the video goes on to long with me trying to work them them out but I tried edit most of it out. NB: The Hexadroid puzzles in this final part were beyond annoying.
